Beet

An Atmospheric OS for homegrown tech

🚧 Mind your step! 🚧

Beet is under construction. If this project is of interest please come and say hi in the Beet Roomy space.


Traditionally an operating system is built around a machine with siloed opinions about identity, data and behavior. Beet is oriented around people, not hardware, and lets you access your data and tools wherever you like, however you like.

Malleable at every layer

Beet software grows with your needs, offering a gentle slope from user to tinkerer to systems engineer through three layers of malleability:

  1. Scenes describe structure and behavior as data, edited via text editor, gui or agent.
  2. Scripts define composable behaviors in sandboxed JavaScript with fine-grained capabilities.
  3. Plugins extend the engine itself in compiled Rust.

Agnostic to platforms and domains

Decentralized with DWeb and Local-first integrations

Pete's Local-First Conf '26 talk demonstrates a static site, a web app, a terminal ui, a server, a robot, an infra deploy and an agent harness all running on one beet binary, driven entirely by scenes.